15+ years in Game Dev
Nazar Bychik
Senior/Lead QA Engineer
Unity | Unreal Engine 5 | I helped release 9 projects from Design to Launch.

I am a true gamer who, by a fortunate coincidence, entered the Game Dev industry 15 years ago and became extremely skilled in testing.


I adore my job, particularly the process of identifying bugs in the project and making them better for players. I take pride in my ability to detect bugs that often go unnoticed by others. Even if they are in a recently launched game 🔎


My Projects
2025 — Hero Wars: Alliance
Hero Wars: Alliance is a popular online role-playing game filled with epic battles, hero progression, and thrilling adventures. Assemble a team of unique characters, upgrade their skills, and face powerful monsters as well as other players. Create your own strategy, join guilds, and prove that your team deserves to become legendary heroes!
Play
2022-2023 — Epic Apes: MMO Survival
Epic Apes is a massive online survival game set in a primal world. Gather resources, craft tools, fight for survival, and evolve your character in a challenging multiplayer environment.
Play
2020-2022 — Cyberika: Action Cyberpunk RPG
Cyberika is an action-packed RPG set in a vibrant cyberpunk universe. Explore a futuristic city, complete missions, upgrade your cyber-gear, and fight both gangs and corporations to survive.
Play
2017-2020 — Grim Soul: Dark Survival RPG
Grim Soul is a dark fantasy survival RPG where players explore a cursed land, build shelters, craft weapons, and battle terrifying creatures in order to endure the night.
Play
2012-2016 — Metro 2033
Metro 2033 is a story-driven shooter based on the acclaimed novel, set in the post-apocalyptic tunnels of Moscow’s metro. Players must survive scarce resources, terrifying mutants, and hostile factions while exploring more than 25 stations. Join clans, battle powerful bosses, and engage in fierce clan wars to prove your strength in the darkness of the underground.
Play
2011 — 2016 — Vampire Legend
Vampire Legend is an anime-style RPG where players choose between the races of Vampires or Paladins, locked in an endless struggle. Pick your class — Warrior, Archer, or Mage — and fight against rival players as well as hordes of monsters. Join clans, challenge mighty bosses, and prove your strength in a world torn between darkness and light.
Play
About me

With 15+ years of experience in the game development industry, I am a Senior QA who has tested browser apps, mobile games, and Unity engine projects. My expertise spans 9 projects in various genres, including racing, RPG, casual, and survival games that have gained from 13-16 up to 200 million installs each. I have worked closely with all departments, from game design to community management. I believe that QA is not just about testing builds but also involves monitoring all stages of development and proposing solutions at earlier stages.


In my role as a team leader, I established a testing department and put together separate external testing teams for each project. To keep track of test cases, I implemented the test case system, and I also nurtured two mid-level employees into becoming team leaders themselves. I believe in the power of teamwork to solve any issue. In addition, my team trusts me as a reliable problem solver who is always willing to offer guidance and reach a resolution.


As a release manager, I submitted and published builds for various platforms, such as Google, Apple, and Huawei. Through this experience, I have gained extensive knowledge of the consoles and their features. My expertise also extends to functional testing, regression testing, performance testing, UI/UX testing, localization testing, and grey-box testing.

My experience includes:

  • Founded and managed the QA department

    I created the whole QA department from scratch, managed teams, and promoted two colleagues to Leads.
  • Unity and Unreal Engine 5

    Actively using the game engine in testing to localize bugs more profoundly and faster.
  • Knowledge of VCS and CI/CD tools

    I have experience using tools such as Git, Mercurial, SVN, TeamCity, Jenkins, and GitHub/GitLab.
  • Experience in managing build publishing processes

    I published games bulds to Google Play, AppStore and AppGallery, interacted with consoles and publish managers.
  • Knowledge of Test management systems
    I implemented and structed TMS for several project teams.
  • Managed external testing teams
    I organized community alpha and beta testing teams with a total of 50+ people.
My contacts:
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